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Forum moderator: El_Matador, ThaScience, s0dr2  
Sexy Capitalism
Kiba Date: Saturday, 11/Jul/09, 5:33 AM | Message # 1

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Pushing the moral limits for wealth?

Consumerism was never just about buying stuff.
It was about a faith in boundless economic growth.
Tomorrow brings more goods, more choice, more shopping.

It was about binding our personal identities with the
brands we bought and the market segments we inhabited.

It was about accumulating more goods as "reward"
for enduring less satisfying work live.

It was about social and community sructures where shopping malls become centers of community,
where suburbia and home ownership were vehicles for displaying our purchases.

It was about a cult of celebrity that lionized Trump,
Brangelina (Brad Pitt & Angelina Jolie) and Hannah Montana.
Fame means turnig yourself successfully into a commodity on the open media market
and becoming an icon of unlimited acquisitiveness.

One of many cultural side effects of capitalism is that the act of
selling shapes, the desires of a culture. We eat the fruit of Apple Inc.
because we consider the iPhone delicious. But did we arrive at this conclusion
on our own or has the smooth talker behind the press release shaped our desires?
The genius of capitalism is that it is constantly fiding ways
to turn desire in profit, but this is also a terrifying side of capitalism.

Every desire finds a market. Take the sick and illegal desire to rape children.
In capitalism, this desire is a business opportunity, just like any
other business opportunity. And if the desire exists or if it can be created,
it will be pursued and will be shaped.

In point Amazon.com recently pulled a new Japanese rape simulation game called
RapeLay from their selves. They continue to sell other rape simulations,
but this product turns the depravity notch up a few levels by putting
the player in control of a sex maniac from a rich and powerful family,
whose goal is to sexually assault and then rape a mother
and her two young virgin daughters. The game also includes a fucked up feature
called gang rape mode with up to five computer-controlled "friends".
And if the sexual violence gets boring,
players have the option of a "movie-making" mode while forcing the victims into having abortions.

New and disturbing levels of realism have also been achieved to keep gamers enthralled,
such as tears welling up in the eyes of a young girl as you sim-rape her

Rapelay has one of the most active player communities in Japan.
There are mods (google Rapelay materials) for every facet of the game from removing the censorship,
translating the game to English, Spanish and German, new clothes, new hairstyles and even new voices.
All developed and distributed for free by adoring fans.

Rapelay’s success in the three years since its release is something of a legend.
Not only has it produced two expansions already (and even talks of a movie) but
it’s even inspired a sub-genre of Rapelay copycats.

What do you guys think about this???? Should stuff like this be legal?

And no 8Diagrams (if you read this) i havnt played this b4, i got the info from a reveiw. 8diagrams


I looked at the moon so full and so bright
And then at the fireplace with its flickering light
And realised why this world will never be right

I_Guy Date: Tuesday, 29/Dec/09, 3:41 AM | Message # 31

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Quote (J-Breakz)
Alrite so really video games are useless for society. period. Not just GTA.

Pretty much. But I might even say that some are more useless than others.


We all know that each of our end is near; the question is do we accept the end of our living existence, or do we accept our existence as dead men...
J-Breakz Date: Tuesday, 29/Dec/09, 1:55 PM | Message # 32

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.
Quote (I_Guy)
Furthermore, "The new book details 200 of the more than 3,000 fantasies sent in, and though they are hardly a random sampling, she thinks it gives a fair idea of what men daydream about." Yeah, sure, whatever justification that can get her books sold. That is not too convincing, perhaps because it is a second hand article, or it simply is as unconvincing as it sounds. This is no decent study. The source is questionable, Nancy Friday, is a small name, but I've never read her work so I can't comment. But as I said, unconvining due to poor presentation and dubious claims.

"To check that impression, she took a job anonymously as a sex-fantasy columnist for a girlie magazine; sure enough, the fantasies sent in during her yearlong stint were much the same as those from readers of her book."

But yes, I guess you want more hard evidence.

http://www.healthyplace.com/sex....id-1482

^^That was the second article

http://www.psychologytoday.com/blog....ntasies

and did you read the whole article of the third link? It described how it is common for women to fantasize about being dominated and also dominating the male. I'm talking about rape in general.

"Rape is one of the most common fantasies among both men and women."

How have I contradicted myself?? The idea of RAPE is still there, is it not?? But really that's besides the point. Really it wouldn't matter if only a very few amount of people fantasize about rape. You think just because it's not needed in society it should be banned? Alcohol is not needed in society, should we ban that too?


livin life like some cheesy movie
J-Breakz Date: Tuesday, 29/Dec/09, 1:56 PM | Message # 33

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Quote (I_Guy)
Pretty much. But I might even say that some are more useless than others.

So would you say that because there's no use in it then we shouldn't have it in society?


livin life like some cheesy movie
I_Guy Date: Wednesday, 30/Dec/09, 0:33 AM | Message # 34

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Quote (J-Breakz)
How have I contradicted myself?? The idea of RAPE is still there, is it not??

Because the game is about PERFORMING rape, not RECEIVING rape. People fantasize about RECEIVING rape not PERFORMING rape. People who fantasize about performing rape are very few. I suppose it doesn't directly contradict your claim but it contradicts your argument. Your argument is a defense of a game that allows players to PERFORM rape. But you are giving evidence revealing that people fantasize about RECEIVING rape. Therefore, the evidence may support your claim (rape is one of the most common fantasies), but it does not support your argument of defense. The evidence concerns a DIFFERENT aspect of rape. It would support your argument if the game was about BEING raped. But it is not.

1. What the hell does "hard" evidence mean to you? That first link didn't even mention the word rape anywhere. Are you even reading the articles in your links???????? Nowhere in that "hard" evidence did it say "rape, one of the most common fantasies." It talked a lot about domination but that does not necessitate rape at all.

The closest it got was this, "And an earlier study, at the University of California at Los Angeles, found that 30 percent of men are sexually aroused by watching portrayals of physical violence against women, leading researchers to assume they fantasize about such violence."

^"Physical violence"??? What beating them, choking them, slapping them, tackling them? What kind of physical violence? Notice it didn't say sexual violence? On top of that it provided no details about that study.

2. That second link was more of the same shit. I don't deny the data, but it is irrelevant to your argument. Fantasizing about being raped is not the same as fantasizing about performing rape.

Quote (J-Breakz)
Alcohol is not needed in society, should we ban that too?

It wouldn't be ethical to ban it, but it should be highly criticized for its uselessness, and negative impact. (like I'm doing)

Quote (J-Breakz)
So would you say that because there's no use in it then we shouldn't have it in society?

It is important for people to satisfy fantasies because it relieves emotional and psychological tension. But we should not provide gateways for addictions to those fantasies. (Ever heard of too much of something being harmful?)

Therapy should be used to reform some possibly harmful fantasies. I'm not saying that fantasies should be suppressed, but we should handle them wisely and not recklessly, like this game is doing. On top of that, we do have the risk of real life influence. Some people are clear headed enough to know the difference between fantasy and life. Some people are not. We can't deny the danger there. More studies are needed, and careful handling are undeniable solutions to our scepticism and questions regarding such a game's effects.


We all know that each of our end is near; the question is do we accept the end of our living existence, or do we accept our existence as dead men...
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